NAB 2017 Rewind - Devon Ko: 3D: A Visual Playground for Artists and Designers

Photo of Cineversity

Instructor Cineversity

Share this video
  • Duration: 42:55
  • Views: 8386
  • Made with Release: 18
  • Works with Release: 18 and greater founder Devon Ko shows just how approachable 3D can be for 2D designers if they use their existing knowledge of form, repetition, and color. In the first section of her presentation Devon shows how to use primitive shapes like Cubes, Cones, and Spheres along with a gradient shader to create a clean and pleasing design. She then adds in some turbulence and gradient maps the colors in Photoshop for a grungier aesthetic.
In her second project, Devon uses Cinema 4D's sweep object to make a "Toblerone shape" that she bends with a wind deformer. She then repeats these shapes with a cloner in order to create a wave-like effect.
She finishes her presentation by showing how she created an illustration using her brand's swatches. Using some cubes, a cloner, and shadow-casting lights she creates a complete image.
Throughout her presentation, Devon makes active use of her prior Photoshop knowledge to tweak colors and create finished compositions.

04:49Project: Shape
05:04Adding Shapes
05:52Switching to a 2D Perspective
07:27Create a Luminous Material
08:32Adding a Gradient
10:03Adding Texture to a Gradient
13:50Working with your Render in Photoshop
15:29Project: Making Waves
15:59Modeling a Wave with Splines and Sweep Objects
18:48Making the Wave Wavy with the Wind Deformer
23:54Adding Color
27:32Swatch Illustration
31:41Adding Lighting
36:00Arranging your Swatches with the Cloner Object