How to Create Texture Dynamic Opening Curtains

Photo of Matt Umney

Instructor Matt Umney

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  • Duration: 21:04
  • Views: 686
  • Made with Release: 19
  • Works with Release: 19 and greater

In this tutorial, learn how to produce curtains that close, react to the particle wind object and have a texture that sticks to the right points of the object. First, we look at producing a simple place and apply a texture to it. Then we use a simple cube and cloner object to produce the invisible curtain hooks. After making it editable, we use the cloth and belt tags to add cloth dynamics to the object and attach selected points to the curtain hooks. We then use a Cloth object to add thickness to the curtain, and a Subdivision Surface to smooth the object out. Adding in a simple wind object allows us to add direction wind separately without using the internal forces of the cloth tag. Hopefully, this gives you a good starting point to create your own dynamic curtains!

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