Creating a MoGraph Sports Intro Animatic: Animating Shot Two With Time Effector and Camera Morph Tag
In this video we’ll be dropping the driveshaft into a fracture object and then use a time effector with an animated strength parameter to spin it up with a small wind-up at the beginning. Then we’ll duplicate the driveshaft twice and invert the effector strength to spin the new driveshafts in the opposite direction. We’ll finish by repeating the camera morph procedure, adding some SSAO and rendering out another preview.
Creating a MoGraph Sports Intro Animatic: Pose Morph for Shot Three
In this video we’ll start by grouping all the moving parts into their own hierarchy. Next we’ll apply a pose morph tag and configure a new pose, then use the pose slider to blend between the poses adding a little wind-up using overshoot on the curve like we did on the driveshaft. After that we’ll repeat our simple morph process to add a quick camera move, add shadows and SSAO, then render out a preview for editing.