Text Block Buildup, Part 01: Modeling a logo's shape with a cloner & random effector

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Instructor Chris Chestnut

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Create a logo's shape using a Cloner Object and Random Effector

This is the introductory part of a four part series.

In this part, we will define a logo's shape with an Extrude NURBS object, and a Cloner Object. A Random Effector is then added to the scene to offset the scale of the cubes within the Cloner Object.

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