Tournament Bracket, Part 1

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Instructor Rick Barrett

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  • Duration: 10:01
  • Views: 2749
  • Made with Release: 9
  • Works with Release: 9 and greater

Branching and Iterating with Turtle

In this tutorial, you'll learn how to create a branching structure with MoSpline's Turtle mode, and how to use nested rules to create compound structures. You'll also learn how to affect movement based on the growth or a custom user data parameter. The end result is a 16 team tournament bracket.

Note: This tutorial works with CINEMA 4D R12.021 and greater. Make sure you've performed the online update from CINEMA 4D R12.016.

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