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Modeling & Texturing Game Assets
In this tutorial series we will be using Cinema 4D, BodyPaint3D and Adobe Photoshop to teach you how to box model a game asset, unwrap that asset, and texture it for use in Unity 3D or your choice of game engine when building a video game. You will be using Cinema 4D and BodyPaint 3D to show how to model and unwrap UVWs and layout a texture page, as well as using Adobe Photoshop and BodyPaint3D to paint your textures. |
John Bair | Nov 12 2014 | 00:38:14 | 1 |