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    <title>Cineversity</title>
    <link>http://www.cineversity.com/forums/</link>
    <description>Cineversity</description>
    <dc:language>en</dc:language>
    <dc:rights>Copyright 2013</dc:rights>
    <dc:date>2013-05-21T17:02:38-08:00</dc:date>
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    <item>
      <title>Track Node</title>
      <link>http://www.cineversity.com/forums/viewthread/1024/</link>
      <guid>http://www.cineversity.com/forums/viewthread/1024/#When:15:20:32Z</guid>
      <description>&lt;p&gt;A tutorial would be nice.&amp;nbsp; I&#8217;ve played around with the Track Node and can&#8217;t seem to figure it out.
&lt;/p&gt;</description>
      <dc:date>2013-05-21T15:20:32-08:00</dc:date>
    </item>

    <item>
      <title>CV&#45;ArtSmart</title>
      <link>http://www.cineversity.com/forums/viewthread/877/</link>
      <guid>http://www.cineversity.com/forums/viewthread/877/#When:13:36:15Z</guid>
      <description>&lt;p&gt;If you&#8217;re running into any issues with ArtSmart or have any feature requests, post them in this thread. Thanks!&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Common Issues:&lt;/b&gt;&lt;br /&gt;
* Gradient fills &#45; not supported&lt;br /&gt;
* Pantone fills &#45; not supported, convert to CMYK in Illustrator (Edit&amp;gt;Edit Colors&amp;gt;Convert to CMYK)
&lt;/p&gt;</description>
      <dc:date>2012-12-11T13:36:15-08:00</dc:date>
    </item>

    <item>
      <title>hand&#45;sculpting issue</title>
      <link>http://www.cineversity.com/forums/viewthread/1023/</link>
      <guid>http://www.cineversity.com/forums/viewthread/1023/#When:08:54:45Z</guid>
      <description>&lt;p&gt;Hi Patrick, Dr. Sassi, if you have a moment, can someone please look at my hand&#45;sculpting problem. I&#8217;d love to add some skin textures to put on my model. but either I am doing something wrong with my baking, or my model is nor prepared well. Any suggestions would  be tremendous, thank you in advance, Craig[url=http://https://dl.dropboxusercontent.com/u/31514862/hand&#45;sculpt.zip]
&lt;/p&gt;</description>
      <dc:date>2013-05-20T08:54:45-08:00</dc:date>
    </item>

    <item>
      <title>Modeling a baseball tutorial</title>
      <link>http://www.cineversity.com/forums/viewthread/1021/</link>
      <guid>http://www.cineversity.com/forums/viewthread/1021/#When:08:29:30Z</guid>
      <description>&lt;p&gt;Hello out there!&lt;/p&gt;

&lt;p&gt;I am by no means a modeler. I&#8217;ve tried to model many simple things and that is about as far as I can go. What I cannot do for the life of me is model a baseball with seams. I want to be able to do this without mapping the seams over a sphere, but with actual geometry. I was hoping to do this with live primitives and mograph to keep everything editable for animations. Has anyone had luck building a baseball, and if so would anyone be so kind on sharing some tips or even a tutorial?&lt;/p&gt;

&lt;p&gt;Thanks so much!
&lt;/p&gt;</description>
      <dc:date>2013-05-17T08:29:30-08:00</dc:date>
    </item>

    <item>
      <title>Problems to sign up for premium membership</title>
      <link>http://www.cineversity.com/forums/viewthread/967/</link>
      <guid>http://www.cineversity.com/forums/viewthread/967/#When:06:11:27Z</guid>
      <description>&lt;p&gt;Dear Cineversity,&lt;/p&gt;

&lt;p&gt;i had been tried to upgrade to premium membership with my credit card, but i encountered problems with the error number &#8220;1363269593_aut&#8221;.&lt;/p&gt;

&lt;p&gt;may i seek for any help here? i had been tried to sign up for premium membership for the past few weeks and posted a few times my problems in the &#8220;contact us&#8221; page to Cineversity site also, but i didn&#8217;t manage to get any reply from there so far.&lt;/p&gt;

&lt;p&gt;i seek for help from any customer service or administrator of this forum could see my message and hopeful able to help me solve this premium membership problems&#8230;&lt;/p&gt;

&lt;p&gt;i apologize if i posted wrongly here and thanks in advance for any possible helps from the forum&#8230;.&lt;/p&gt;

&lt;p&gt;thank you very much.&lt;/p&gt;

&lt;p&gt;best regards,&lt;br /&gt;
chek
&lt;/p&gt;</description>
      <dc:date>2013-03-14T06:11:27-08:00</dc:date>
    </item>

    <item>
      <title>Seafloor&#45;Emitting Different types of Particles</title>
      <link>http://www.cineversity.com/forums/viewthread/1022/</link>
      <guid>http://www.cineversity.com/forums/viewthread/1022/#When:09:46:42Z</guid>
      <description>&lt;p&gt;Hi,&lt;br /&gt;
I&#8217;ve got a thinking particle system setup to emit 11 different types of sea particles.&lt;br /&gt;
Problem is, cant figure out how to get the emitter to shoot out 11 different types of sea particles. It will only emit the SAME type particle at various sizes?&lt;br /&gt;
Please see the attached scene file below.&lt;/p&gt;

&lt;p&gt;Thanks&lt;br /&gt;
Joel H.&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;http://joelhebert.com/wp&#45;content/uploads/2013/05/Sea&#45;particles.zip&quot;&gt;http://joelhebert.com/wp&#45;content/uploads/2013/05/Sea&#45;particles.zip&lt;/a&gt;
&lt;/p&gt;</description>
      <dc:date>2013-05-17T09:46:42-08:00</dc:date>
    </item>

    <item>
      <title>Character Object&#45; Biped Rig Arm Controller issue&#8230;</title>
      <link>http://www.cineversity.com/forums/viewthread/1020/</link>
      <guid>http://www.cineversity.com/forums/viewthread/1020/#When:22:44:43Z</guid>
      <description>&lt;p&gt;Hello,&lt;br /&gt;
I am having an issue with the Advanced Biped Rig (I have also tried the regular biped rig).&lt;br /&gt;
I have followed numerous tutorials on how to build the thing and when I try and animate it&lt;br /&gt;
I can only get the feet, legs and hands to move, the Arm controllers seem to be locked.&lt;br /&gt;
Yes I have animate on. I&#8217;m not sure what I have missed here.&lt;br /&gt;
The arm controllers for both left and right arms will not rotate, or move at all.&lt;br /&gt;
I have tried building this rig at least 5 times and I am frustrated beyond belief.&lt;br /&gt;
It&#8217;s probably something I am doing wrong.&lt;br /&gt;
It can&#8217;t be this hard.&lt;br /&gt;
Animation is difficult as it is, I don&#8217;t need controller issues to boot.&lt;br /&gt;
I deleted the rig to start once more, so I don&#8217;t have the file.&lt;br /&gt;
I am in R14.014.&lt;br /&gt;
Any help would be appreciated.&lt;br /&gt;
Thanks in advance.
&lt;/p&gt;</description>
      <dc:date>2013-05-16T22:44:43-08:00</dc:date>
    </item>

    <item>
      <title>Controlling the fresnal in the light for spotlight</title>
      <link>http://www.cineversity.com/forums/viewthread/1019/</link>
      <guid>http://www.cineversity.com/forums/viewthread/1019/#When:11:47:55Z</guid>
      <description>&lt;p&gt;Is there a way to control the falloff or the focusing of the spot lights in Cinema? &lt;/p&gt;

&lt;p&gt;Do you have to use an IES light for this?
&lt;/p&gt;</description>
      <dc:date>2013-05-15T11:47:55-08:00</dc:date>
    </item>

    <item>
      <title>Is it possible to cut a cube with a mesh&#63;</title>
      <link>http://www.cineversity.com/forums/viewthread/1018/</link>
      <guid>http://www.cineversity.com/forums/viewthread/1018/#When:01:14:16Z</guid>
      <description>&lt;p&gt;I have some topographical meshes that I&#8217;ve made from downloaded digital elevation maps.&lt;/p&gt;

&lt;p&gt;I&#8217;d like to &#8220;slice&#8221; a cube with one so I wind up with a solid that has the topo map as its upper surface. Is there any way to do this?&lt;/p&gt;

&lt;p&gt;Thanks
&lt;/p&gt;</description>
      <dc:date>2013-05-15T01:14:16-08:00</dc:date>
    </item>

    <item>
      <title>Posting in the Tutorial Discussion forum</title>
      <link>http://www.cineversity.com/forums/viewthread/475/</link>
      <guid>http://www.cineversity.com/forums/viewthread/475/#When:22:59:15Z</guid>
      <description>&lt;p&gt;The Tutorial Discussion forum is only to be used for discussing tutorials that already exist on the site. &lt;br /&gt;
This allows you, our users, to ask for clarification, discuss in general, or report issues regarding the content on the site. &lt;br /&gt;
Any post not matching this criteria will be moved to the proper forum.
&lt;/p&gt;</description>
      <dc:date>2012-01-13T22:59:15-08:00</dc:date>
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